![]() ![]() Web based games have a lot of possibilities and benefits, like the freedom to work directly in the browser without installation. WebGL games have improved to an impressive quality, in Canvas, graphics are hardware accelerated by GPU. ![]() Have a look at Google AI Experiments to see some WebGL games using machine learning. it’s even possible to create computer vision based games with face, gestural or voice recognition. Three.js, Pixi.js, Babylon.js, Phaser, PhysicsJS, Playcanvas and A-Frame help us to deal with particle engines, physics, tilemaps, VR, AR, etc. We now have countless frameworks, tools, game engines and libraries at our disposal to create 3D and 2D games. ![]() Web based games have evolved greatly since the first days of Flash and its later substitution by HTML5, canvas and the WebGL API to avoid third-party plugins. ![]()
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